Bateman
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« Reply #15 on: June 30, 2009, 05:00:47 PM » |
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Gizmotron, certain techniques aren't ready for public consumption. There is privileged information I won't share here, or in fact anywhere. I've been reading some of your stuff. It seems that a lot of stick you get is derived from frustration. As for money management I don;t have any to speak of. I go to the casino with 1000 euros and aim to win a roundabout figure of 30-50%. It's a bit slapdash. I don't like losing more than 500 euros, so if I get to that point I'll stop. I know the wheel, I learnt the layout simply from years of testing and crunching numbers. Mostly I can get away with tracking on an index card. I try to occupy as much space as possible close to the wheel so I can see the spin and also easily reach the far end of the table. 'm quite tall so I never have a problem. I won't play when it's busy. I think choosing the right time to play under the right conditions, I'm talking physical conditions, is important for concentration purposes etc.
Metalrat, I consider artificial neural networks similar if not identical to the adaptive strategy. The inner mechanics are powered by the same concepts such as interdependency and connectivity. While technically concerned with sound, the techniques I use are similar to a NN's function of finding relationships between patterns and outputs. One thing you can rely on regarding the difference in dealer is periods of sector dominance. That is my primary mode of attack. If I'm betting 6 numbers I may find that two particular sectors are dominating in the current (say) 15spin rotation. I would look at the relationship between the sectors hits, and a time series will help to determine the best moment to bet on one or both. I coordinate attacks over a small number of spins, or until the dominance ends. Like you say its important to filter out useless data such as sleeping sectors.
By the way, I didn't mean to imply that it's totally easy. Overall the strategy is simple to execute because it isn't based on anything convoluted, but it CAN be difficult to learn because some concepts are daunting.
Bateman
And why are my posts automatically formatted to put 5 spaces between each sentance?
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Lohnro
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« Reply #16 on: July 03, 2009, 06:54:48 AM » |
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There is no system that can defeat roulette, because they are all based on something. An adaptive strategy is based on nothing. It has no shape, no form. It will only fail due to inept decision-making. But with practice the decision process can be improved until comparable to a type of artistry. Hi Bateman, Could you elaborate on the above quote? This is going to sound like a Sienfield show, how can the system be based on "nothing", surely it must be based on "something"?
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"So I will go my own way, do my own thing and give no thought to either applauders or the rotten egg throwers." - TwoCatSam
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Bateman
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« Reply #17 on: July 03, 2009, 07:06:26 AM » |
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Meaning a system is based on some sort of pivotal event, the frequency of the event has to be high in order for the system to generate a continual profit. When the frequency is low, the system is based on a rare event and uses a progression to recoup expenditure, which is the very worst way of playing the game and very savage. A system NEEDS something definitive to happen. Randomness won't always produce the event, so the system fails. Strategies don't rely on anything to happen because the key is to simply follow what the wheel is doing. You don't have to consider very specific details or wait for or hope for very specific events. Literally an adaptive strategy is based on nothing because it changes all the time. . . all it does is constantly exploit favourable betting conditions. Yes, you have to use betting indicators, but that is about the only thing that is fixed. There simply is no other effective way of attacking the wheel, minus visual ballistics.
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Lohnro
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« Reply #18 on: July 05, 2009, 04:39:53 AM » |
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Just say we have a very basic system something like this:
We have 6 sector pies around the wheel of 6 numbers each, when we get 2 consecutive hits in a sector we bet that sector for 6 spins. This will obviously not win, so how do we turn this into a Adaptive Strategy?
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"So I will go my own way, do my own thing and give no thought to either applauders or the rotten egg throwers." - TwoCatSam
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MATTJONO
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« Reply #19 on: July 05, 2009, 04:50:00 AM » |
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Just say we have a very basic system something like this:
We have 6 sector pies around the wheel of 6 numbers each, when we get 2 consecutive hits in a sector we bet that sector for 6 spins. This will obviously not win, so how do we turn this into a Adaptive Strategy?
Hi Lohnro, I would suggest not having your sectors set like example A=32,15,19,4,21,2 B=25,17,34,6,27,13 ... I have designed and tested loads and loads of sector systems and the one reason why I think these systems fail in the long run is because of the set sector, (we need to adapt sectors to whats happening at the wheel at the time you sit down. I have been getting astounding results with my new type of play, playing sectors of 9 numbers. So hope I save you some time Lohnro  mattjono
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TUNE....Kanye west- Graduation- Track 6 can't tell me nothing
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Lohnro
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« Reply #20 on: July 05, 2009, 05:23:33 AM » |
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Thanks Matt, and I realise that will probably be part of Bateman's strategy.
I wanted to start at the most basic level so Bateman could give us a working example of how he would develop an Adaptive Strategy.
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"So I will go my own way, do my own thing and give no thought to either applauders or the rotten egg throwers." - TwoCatSam
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metalrat
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« Reply #21 on: July 05, 2009, 06:53:39 AM » |
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Hi Mattjono,
So you do not use set sectors then. I have looked at using frequency analysis of set sectors in the past. Do you also use something like this to form your variable sectors?
metalrat
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MATTJONO
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« Reply #22 on: July 05, 2009, 07:05:08 AM » |
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Hi Mattjono,
So you do not use set sectors then. I have looked at using frequency analysis of set sectors in the past. Do you also use something like this to form your variable sectors?
metalrat
hi metalrat, have a try at looking at the previous spins lets say 10 spins. if the wheel is producing what you want it to produce(  from the 10 spins then we attack for lets say the next 10 spins HOPING to get atleast 1 or 2 hits from your sector or sectors you where betting on. regards mattjono
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TUNE....Kanye west- Graduation- Track 6 can't tell me nothing
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Bateman
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« Reply #23 on: July 05, 2009, 01:34:45 PM » |
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Hi Lohnro, thanks for your question. It is wise to cover fundamental issues regarding the adaptive strategy before jumping in and trying to master the techniques involved. Firstly, I know there are a few other people using or learning adaptation, they may use different styles and methods but for the way I play it is important to use constant sectors. With variable sectors you would only get a smudged picture of the wheel at best. A number hits, a sector hits - you would get a distorted analysis if the sectors kept changing. For starters I would recommend using one group of 10 numbers (containing the zero) and three groups of 9 numbers.
Mattjono,the systems fail because of the techinques used to calculate the bets. You can use variable sectors, or rather more than one set of sectors (so you would track 8 sectors instead of 4). That involves analysing two sets of data and is hard to implement in a land casino.
I don't have a lot of time right now. But I have an example I can show those interested, soon hopefully :)
Bateman
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Lohnro
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« Reply #24 on: July 06, 2009, 05:47:18 AM » |
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Thanks Bateman, look forward to it!
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"So I will go my own way, do my own thing and give no thought to either applauders or the rotten egg throwers." - TwoCatSam
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