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The Holy Gral or G.U.T the Great Universal Theory

Started by winkel, August 20, 2008, 09:42:05 AM

0 Members and 18 Guests are viewing this topic.

winkel

Quote
34   36   15   11   10   1   0   11v10 bet 11 next   -11
35   36   15   11   9   2   0   11 v11 another bet?   -11
36   22   14   12   9   2   0   12 v 11 another bet   -12
37   23   13   13   9   2   0   13v13 bet   
38   31   12   14   9   2   0   win   23

this is a very tricky situation of the highest Level:
Here we have to decide whether we play
N vs F
or
N versus F2

N vs F
your betting is correct!
but look at the progression of the "1"s. They came down from 14 13 12 11 = that were 4 in row and we end in
11 10 1
You have to see it as wave rolling through the columns. It is more likely that now appears a "0" or a "2"
Which did!
Thinking should be: better take N vs F2 now a F2 appears and the game stopps because we now got
11 10 changing to 11 9 means difference now is 2

to be continued

br
winkel





winkel

Quote44   6   9   16   8   4   0   do you bet the 9v8 crossing?   

Yes, but thats the most highest level in play!

br
winkel

winkel

Quote
49   16   7   18   6   5   1   6v5 crossing?   -6
50   23   7   17   7   5   1   lose - can bet 7 v6   29
51   13   7   17   6   6   1   wins now bet 6v6?   -6
52   25   7   16   7   6   1   lose, rebet 7v6 or 7v7?   -7
53   2   6   17   7   6   1   rebet 7v7 - lose   -7
54   3   6   16   8   6   1   bet 8v7 win   28
55   17   6   16   7   7   1   7v7 = bet?   -7

this is absolutely correct.
If you take notice of my post before, you get a closer look for decision!

line 55
You now have bet 7 times F2
look what happened
49 N
50 N
51 F2
52 N
53 R
54 N
55 F2

can you see the tendency to pick a number of every Group? Would you react and say now in the Tendency appears "N"? This is also told as you mentioned by the Crossing:

Quote56   4   6   16   7   6   2   7v6 bet but big bet is 16 v15   20

Quote
57   35   6   15   8   6   2   16v15wins, 8v8 now bet?   -8
58   32   6   14   9   6   2   9v8 loses and no bet   -9
59   14   6   13   10   6   2     

This getting really int o details:
What do you say to:
betting "1" vs "2"+"3" means 15 vs 14 and following
betting same 14 vs 14

That means; You have always to check every possible differences and to play the most likely "wave"

But as you also see: even if you count incorrect or even if you select some wrong Groups in the end it is possible to end in a Plus!!! That is what its makes it a Holy Grail.

br
winkel


winkel

your second post of the extended Perm:

look at it with my latest comments!
you will see: youre doing well and the perfection comes with playing it again and again.
The more you play the more you see whats going on!

br
winkel

Boo_Ray


winkel

Hi booray,

can you please give the numbers, so I can comment

br
winkel

TwoCatSam

People

We severely need to start using the syntax Victor posted for aligning numbers. Here's the link:

nolinks://vlsroulette.com/general-board/easy-tables-implemented!-(create-tables-by-comma-separated-values)/

Here is what it looks like after using the syntax.

[table=,]
1,2,3,4
A,B,C,D
E,F,G,H
[/table]


Here's how it looks without the brackets and words and the = sign and the slash sign. I can't write them or it WORKS!! LOL

Spin Number, Number that came, win, loss
1,34,win,
2,14,,loss

Note the two commas after the 14? That moves "loss" over one to align with the loss column. No spaces are necessary. Here's how it looks after you put in the syntax.


[table=,]
Spin Number, Number that came, win, loss
1,34,win,
2,14,,loss
[/table]

Victor has enabled this; let's please use it. It's much easier than trying to use spaces or dots.

Thanks Victor, and thanks for the cats. Any cats will do as all cats are equal!

TwoCatSam

Boo_Ray



Panopticon

Hey winkel I have read the last posts of yours, but i am not sure I get the "wave" concept. Can you give another example??


Regards

winkel

I give you diagram of how the progression of every kind 0; 1; etc. are moving



as you can see only the "0" are going down to 0
all others are rising and then going down to 0 (1;2;3 etc.)
all sums are going up to 37 (>1; >2;>3 etc.)

as they behave that way all the lines have to cross at minimum once with any other line.
On these crossings we bet.

br
winkel

Roulette787

Quote from: winkel on August 22, 2008, 07:06:36 PM
I give you diagram of how the progression of every kind 0; 1; etc. are moving

as you can see only the "0" are going down to 0
all others are rising and then going down to 0 (1;2;3 etc.)
all sums are going up to 37 (>1; >2;>3 etc.)

as they behave that way all the lines have to cross at minimum once with any other line.
On these crossings we bet.

br
winkel

hi winkel,

I agree the lines have to cross. However, the question is when?

I wrote the RX code and tested this with some live spins. (only the crossing of non-appeares VS. appeares).

But, sometimes the lines go 6-7 or even 10 spins without crossing.

Your thoughts on this?



Cheers,
Roulette787.

winkel

QuoteBut, sometimes the lines go 6-7 or even 10 spins without crossing.

That happens on two occasions:
1. there spin favorites in a row
2. there spin once-appearers in a row

That is no problem. Look at the bet-rule!

example for 1.:
we found 15-15
15 numbers we bet max. twice

bet 15 loss -15
bet 15 loss -15 total -30  and stopp and wait for a "new" trigger.

example for 2.:
we found 15-15
we bet only as long as the trigger is alive
15-14 loss -15
15-13 loss -15 and stopp because now there is no trigger anymore

br
winkel

Boo_Ray

hey winkel,

post some of your results, I am still testing and getting positive results but it takes a while to get into game.

winkel


winkel

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