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Mr Earl and Mrs Earl

Started by lucky_strike, January 29, 2008, 09:48:40 PM

0 Members and 1 Guest are viewing this topic.

lucky_strike

Here is a roulette system developed by Mr Earl. He was a math professor and died 1935.
The story goes that after hes dead Mrs Earl used this system and made a fortune at Monte Carlo.
But no one knows if she used the original or if she had made some changes to it. Here is the original.

We will play the streets and there is 12 of them.
For those ho doesn't know what a street is can take a look at this tabel.



If you take a look at the numbers - 1 2 3 or 10 11 12 or 34 35 36 - itch one of them are one separated street.
Now if we count them from left to right we get 12 streets.

This is how you track them and get your bet selection.
First we make a list of 12 that symbolize itch individual street. Like this:

1
2
3
4
5
6
7
8
9
10
11
12

Then after Itch number we get from the permanence we make a mark at which street it hit.

Lets say we get this numbers 1 33 22 2 5 18 20 5 5 then we make a mark at which streets they belong to like this:

1xx
2xxx
3
4
5
6x
7x
8x
9
10
11x
12

Here is an example Spielbank Hamburg 2005 01 01 Tabel 1

1
2x
3
4xx
5x
6xx
7xx
8x
9x
10
11x
12

Numbers:
23 10 20 16 31 21 26 4 5 18 14

As you can see we have 4 streets left that  have no hits. Streets 1 3 10 12.
Now you wait until one of this 4 streets gets an hit then you start to play that they will hit again.

So lets keep tracking until one of this 4 streets 1 3 10 12 gets an hit.

1
2xx
3x
4xx
5x
6xx
7xx
8x
9x
10
11x
12

Numbers:
23 10 20 16 31 21 26 4 5 18 14 4 [9]

Now we had the streets 1 3 10 12 and we got number 9 that's street number 3, so now one of them has a hit.

Now we will play all 4 streets that's 12 numbers, like this:



Here is the tracking again:

1
2xx
3xx
4xx
5x
6xxxx
7xx
8x
9xxx
10x
11x
12x

Numbers:
23 10 20 16 31 21 26 4 5 18 14 4 [9] [29] 25 [7] [36] 27 17 16

After number 9 i have marked the winning numbers as you can see and here is a graph for the results +60 units.




This was the basics.
There is many different strategies to play this way.
Progressions and tweaks regarding the bet selection.

I can mention that people have been having a killing whit it, made some very nice profits using this approach.

Cheers Lucky Strike








lucky_strike


Any questions just ask [smiley=thumbsup.gif]

Arteinvivo

Lucky,

You must have accumulated some old books on your shelf. I read this story in the past but can't remember where. Where did you dig it out from ?

hermes

Hi LS,
It is interesting approach to streets. I would say the negative (opposite) of the Target Roulette System. How many streets have to be sleeping until you wait for the trigger that one of them hit before you start to bet? 4 ?
Thanks, Hermes

lucky_strike

Hi.

Arte its right a read a book about this system but i also read about it at Vip Lounge, the post has the title "i had a killing whit it".

Hermes. I think you have to have at least 12 hits before 4 streets are left. Higher is better. Is the same thing as having 2 dozens that have streaked for 12 times or above and then play the dozen that hasn't have any hits.

Will continue this i will do some actuals.

There is an issue here and its about how you should gathering your permanence. I was thinking that you track the numbers for the streets and itch time you get 12 hits or above whit 4 streets left, and when one of the 4 streets gets waked then you play until a win.

Then you start to track again until you have 12 hits or above and 4 streets left and play when one of them gets waked.

Now as i see it you can use one very long progression to cover 12 steps like this one or you can cut a progression into levels and play for intervals.

1:   1   +2
2:   1   +1
3:   1     0
4:   2   +1
5:   3   +1
6:   4     0
7:   6     0
8:   8    -2
9:   12  -2
10: 17  -4
11: 25  -5
12: 35  -10

To be continued Cheers Lucky Strike



lucky_strike

Spielbank Hamburg 2005 01 01 Tabel 1

1
2xxx
3x
4x
5x
6xx
7xx
8x
9x
10
11x
12

4 streets left 1 3 10 12

Numbers: 23 10 20 16 31 21 26 4 5 18 14 4 [9] [29] 25 [7] [36] 27 17 16 20 [9] [30] [36] 20 23 15

L/W strike W L W W L L L L W W W L L L

----

1X
2
3xx
4
5xXX
6xxX
7xxXX
8xXX
9xxX
10xXX
11XX
12xx

4 streets left 1 2 4 11

Numbers: 25 7 36 27 17 16 20 9 30 36 20 23 15 23 [33] 18 [31] 29 [32] 29 14 19 24 [3] 29 15 21 [31]

L/W strike L W L W L L L L W L L L W

This is how it would look like if you play as i mention above. 2 sessions +36 units.



Cheers Lucky Strike

hermes

LS, the problem is that 4 streets are 12 numbers the same as one D or C and we know that the D/C could sleep even for 20 spins. The same can happen to the 4 streets if we don't have a lucky day.
The difference I observed on my 5000 spins is that the 1st dozen never slept for more than 14 spins, probably because it is more equally spread on wheel.  In average doesn't go behind 12 sleeping spins. Why not wait for 5 missing spins and than wake the 1st dozen up with progression? Any comment? Sorry, LS it is different theme than streets but worth to exploit it. I don't want to start a new thread with a small thing.
Hermes

lucky_strike

Hi Hermes.

Wait until 2 dozens have hit for 5 times then start playing the un hit dozen, is that correct.

Well i have tried that 5 years ago and it doesn't work.

And the longest 2 dozens hit for 1 million spins is 32 times, once.

Cheers Lucky Strike :)

lucky_strike

Hermes...

And i still think this is a good approach.

I will run some tests lets say 1024 RNGs so you can see the result.

That is if you are interested Hermes.

Cheers Lucky Strike

hermes

QuoteHi Hermes.

Wait until 2 dozens have hit for 5 times then start playing the un hit dozen, is that correct.

Well i have tried that 5 years ago and it doesn't work.

And the longest 2 dozens hit for 1 million spins is 32 times, once.

Cheers Lucky Strike :)
Wrong LS, not 2 spins but wait until 1st dozen miss for 5 times and than apply progression. I saw 3rd dozen sleeping for 26 spins.
Check how many times didn't come 1st dozen, not 2nd or 3rd. I found only maximum 14 times missing 1st dozen. I am interested only in results on 1st dozen because that one is evenly distributed over the wheel. The other 2 are not. Verstehst du?
I hope I cleared that misunderstanding up.
Hermes

lucky_strike


Well Hermes... If it works it works... Good for you... keep winning...

But one dozen still has shown that it can sleep for 32 decisions, but no worries it only happend once in 1 million.

So i don't understand what i understood to be wrong...

I hope i didn't offend you... [smiley=rolleyes.gif]
 

Cheers Lucky Strike

hermes

Reread you message,you spoke about 2 dozens show not for 32 spins in 1 mio years. That confused me.
Did you checked the 1st dozen on 1 million spins for how many spins it slept maximum. Do that and than you know what I am speaking about. No, you didn't offend me at all. I wear an good quality swiss armor.
Cao, Hermes

kacso

You are all completely wrong about Mr. and Mrs. Earl.
The original system has been sold under the name of "Kasinoschreck" by Globalpress Gmbh by Mr. Max Paufler.
I purchased it ca. in 1978 - the system based on repetition of transversale simples.
You had simply to play each transversale simple shown up. Each trv.s. had its own progression.



lucky_strike


Ok if you say so. Interesting.

Why don't you show us the original step by step.

Cheers Lucky Strike [smiley=wink.gif]

lucky_strike


Here is the "Original"

nolinks://cgi.ebay.nl/Kasinoschreck-Methode-Mrs-Earle-Casino-Roulette_W0QQitemZ170103548132QQihZ007QQcategoryZ1124QQcmdZViewItem

Was testet in 2002 by "Henri" and came out negative. The test is on the Paroli site. Also the rules, but in german.


Hits
55 971

Wager
443 878

Total busts
301

Lost
331 000

Won
112 778


Cheers Lucky Strike


lucky_strike

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