Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

Lohnro's Double Street System

Started by Lohnro, November 11, 2007, 05:22:44 AM

0 Members and 99 Guests are viewing this topic.

TwoCatSam

ChickenDinDin

I have that puppy in my files.  I'll fire it up and see what you mean. 

Thanks for that input!! 

And thanks to the confused one!

(Anyone get the feeling he's not really confused at all?)

Sam

Lohnro

Quote from: TwoCatSam on September 16, 2008, 11:29:41 AM
I don't wish to step on any toes; everyone should (I guess) tweak to their hearts content--but I would like to take a swing at it just as Lohnro wrote it.

I suppose the more tweaks the better Sam, the more people who can turn it into something that works FOR THEM the better!  8)

Quote from: TwoCatSam on September 16, 2008, 11:29:41 AM
Correct me L if I am wrong:

collect a group of 6
collect a second group of 6
collect a third group of 6

If in those three groups you have one or two double streets with only two hits each (not one; not three) you bet that one or two double streets using the progression.  When you get a hit you scratch off the first six and the number which was your winner becomes number one of your new "third six" and you begin your search again. 
 

Is the maroon part right?

Once I have collected exactly 18 spins and get the D/S to bet on and get a hit, I simply backtrack 12 numbers from the last number and track another 6. 

Quote from: TwoCatSam on September 16, 2008, 11:29:41 AM
Question:  What if you did not get a bet during your first 18 numbers?  Do you scratch the first six and keep on looking?  Or do you scratch the first number of the first six and check one-by-one.  Or scrap the whole trot and seek a new 18?

If there is no bet Sam, I scratch the 1st 6 numbers and track another 6. I am sure it would work if you scratched 1 by 1. But once I found something that worked for me, I did not think to change.

Lohnro

Quote from: cps10 on September 16, 2008, 10:34:14 AM
Quote from: Lohnro on September 16, 2008, 02:15:30 AM
Quote from: cps10 on September 15, 2008, 03:51:46 PM
Sam,

I am doing this with a spreadsheet, and very methodically (if that is such a word!).

If I get a progression loss, I double up until I recover. It recovers pretty quick, so that's a good thing. Another great thing is that the lowest drawdown I have had yet in these 1,200+ spins has been 150 units, which is sick. I would say that is pretty strong. Plus 400 units up and lowest DD has been 150. Not a bad ROI, even if it is slow and grinding. The good news is that if you happen to be playing a $10 unit (which many wheels at live casinos require), you would pretty much assure yourself of $3 or so per spin.

Keith

I would like to see a copy of your spreadsheet Keith?

Hi Lohnro - would be glad to send it over to you. Keep in mind, all I keep is records of my previous sessions, I don't show my workings out of previous sessions, just the last session that I used. But you are more than welcome to take a look.

Thanks mate, my email is in my profile.

ChickenDinner

@ Sam - No worries, glad to help.

@ Lohnro - Thanks again for sharing this great looking system!

@ CPS - I'll keep testing & will post some detailed test results as soon as I can.

@ Lanky - Thanks for the divisor advice.

CD

Lohnro

Quote from: cps10 on September 16, 2008, 10:54:59 AMI would say that if you were to lose 2 progressions in a row, or very quickly, I would probably go to another table and start your recovery from there.

I would highly suggest after one progression loss, find a new table!

Lohnro

Quote from: cps10 on September 16, 2008, 10:54:59 AMStill working at about 0.35 UPS, which isn't as much as some would like, but if you are GUARANTEED 0.35 unit per spin, that's better than losing, right?

My results are now about 0.15UPS, which is not much as you say, but better than losing!!

cps10

I completely agree with the one progression loss. I would wait in virtual to make sure it is hitting again before getting back in. The one bad session I had could have been prevented had I done that.

@ Lohnro - I think NOW I am back to 0.15 UPS :) Maybe a little more. I do love this system though.

cps10

Just went over my last session that was so disasterous...if I had waited an additional 18 spins before playing again, I would have only lost 17 units total. That is pretty significant.

Also, waiting for a virtual win before continuing on had my bottom line at +79 units instead. Also very significant.

I think that we could make this system work very well if you ask me.

I am going to try something else different on this terrible session to see if that would have helped me too.

JHM

Quote from: Lohnro on September 16, 2008, 07:39:47 PM
Quote from: cps10 on September 16, 2008, 10:54:59 AMStill working at about 0.35 UPS, which isn't as much as some would like, but if you are GUARANTEED 0.35 unit per spin, that's better than losing, right?

My results are now about 0.15UPS, which is not much as you say, but better than losing!!

That's 15% or 15 out of 100. That's good, imagine when played with $ 10 units. A profit of $ 150 per 100 spins.

cps10

Exactly. I think it's a great system overall!

bjb007

My programme "Magic Lines v0.2" in the
Members Download area might be useful.

Details in the "Common Sense" section.

Boo_Ray

Tnx for programe bjb [smiley=afro.gif]

NTM


ChickenDinner

Hi guys,

After some tweaking and head scratching, I've decided how I'm gonna play this:

1 X DS: back for 6 spins max.
2 X DS: back for 3 spins max.

After a win, I'll play again as soon as another DS (or 2) qualify (no waiting for x amount of spins).
Whenever I lose (no hits within 3 or 6 spins), I'll go into virtual play & re-enter after a virtual hit.

Using Lanky's divisor, I'll be aiming for 10% of my 200 unit BR, but will aim to break even after losing 25% of my BR. I'll play out the whole 200 units. But if I encounter 3 real losses back-to-back, or lose 50% of my bank roll and I've never been 1 unit in profit at any stage, I'll quit that session.


btw, this will be a test using fake money, and...I'm playing an RNG with no zero, where the limit is 2 units on the DSs.

If anyone's interested, I'll post the results of 100 session when I get there.

Cheers
CD

PS I've only played 1 session using these rules, and hit my target in 2 bets! Talk about a good start...

PPS Thanks for the program bjb



ChickenDinner

I just can't seem to lose with this sucker on No Zero Roulette! I'm not seeing any long dispersions. I never thought I'd say this, but I'm hitting so often that it's boring me! [smiley=3D-Smil/28_1_6.gif]

So - as great as this is, I am going start new testing on European roulette (Hamberg spins). Something more challenging for the testing! If it performs well on European roulette, then I can be very confident that it will wipe the floor when I return to no zero roulette with real money. Plus, by testing it with ER, I will get to see how well Lanky's divisor performs when I hit very long dispersions, and also see how well the virtual play strategy (after a missed cycle) works out.

Back to testing...

   

ChickenDinner

-