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[System] Wheel Sector Play

Started by Advantage.Player, November 30, 2007, 11:31:56 PM

0 Members and 4 Guests are viewing this topic.

Advantage.Player

Heres the example...

25 Numbers i charted:

14, 14, 15, 34, 15, 3, 31, 34, 6, 11, 27, 5, 26, 8, 30, 14, 25, 8, 28, 25, 3, 19, 8, 26, 17, 22, 9, 2, 33

After charting these on a picture of the wheel it soon became obvious that the outcomes for today were pretty random but i continued playing on the Least hit sector of 12 which was between and including 36, 11, 30, 8, 23, 10, 5, 24, 16, 33, 1, 20.

Despite having 5 hits its still is under my expected value of 8 however it is risky playing like this. Since the large number of hit i didn't wait for any more hits in virtual play - just went to betting. Any way i kept on going.

Spin Number | Number Spun | Cumulative Profit
1 19 -120
2 34 -240
3 6 -360
4 24 -120
5 24 +120
6 9 0
7 28 -120
8 7 -240
9 24 0
10 29 -120
11 22 -240
12 12 - 360
13 28 -480
14 0 -600
15 4 -720
16 23 -480
17 17 -600
18 6 -720
19 30 -480
20 21 -600
21 29 -720
22 2 -840
23 36 -600
24 15 -720
25 30 -480
26 27 -600
27 16 -360
28 16 -120
29 20 +120
30 24 +360
31 19 +240
32 11 +480
33 25 +360
34 13 +240
35 23 +480
36 16 +720
37 3 +600
38 6 +480
39 16 +720
40 30 +960
41 18 +840
42 1 +1080
43 20 +1320
44 21 +1200
45 29 +1080
46 2 +960
47 36 +1200
48 15 +1080
49 30 +1320
50 27 +1200
51 16 +1440
52 16 +1680
53 20 +1920
54 24 +2160

I admit - i got sucked in by the winning streak at the end. It turned out is was a game where the profit peaked towards the 50th spins but i noticed how all of a sudden i started winning more and more so i assumed this was a leading up to a winning streak and it was! This turned out to be one of best game yet using this system and i made 2.1K profit with a $10 flat bet per number :D




GUTCH

AP

Why does it have to be a sector of twelve numbers that sit together on the wheel? Why can't it be the twelve numbers that were hit once or less that sit anywhere on the wheel?

cps10

GUTCH

To me it seems that when a sector on the wheel itself is not hit, the dealer can't avoid that sector for too long. Just my thoughts on it.

Advantage.Player

Yes that correct it is far harder to miss a sector than numbers spread evenly around the wheel

GUTCH

AP

Thanks for your quick response.

What numbers do you bet on in situations where you have more than twelve numbers in a sector with one or less hits?

Also, I believe your logic is that within fifty spins the landings should even out based on statistics. Yet fifty spins is only a drop in the ocrean when talking about something that has an infinite number of spins. Shouldn't you be tracking a greater number of spins than twenty-five to do this properly?

Please let me know what you think, cheers.

Advantage.Player

If you find a sector greater than 12 with still 1 hit or less you could chose to play the whole sector by i still play 12 numbers, besides, you cover more so you expect more hits but you win less; apposed to covering less, hitting less and winning more - its the same.

And yes 25 spins is nothing but heres the "beauty" of this strategy.

As you scale up the spins so does the number of expected hits which ultimately scales up the standard deviation.

Example:

Betting on a 12 number sector - chance of win is "p" = 12/37; chance of loss is "q" = 25/37 and number of spin/trials is "n" = 1000 (just for this example).

Now expected value (Ex) is n X p [E(x) = np]

So 1000 X 12/37 is 324.324 and this is how many hits we expect after 1000 spins on a 12 number sector.

Now lets take standard deviation into account.

Standard Deviation is (SD) which is Sqrt of n X p X q [SD(x) = (npq)^0.5]

So...

(1000 X 12/37 X 25/37) ^ 0.5 is 14.803

Now Ex minus 3 SD's is 324.324 - 3(14.803) which gives us ~280 hits

So in this case after tracking 1000 spins you have to find a sector with 280 or less hits.

This is identical to using 25 spins its just that here its all scaled up - you watch more spins, expect more hits.

Hope that clears it up  ;)


GUTCH

AP

So if you have fourteen or fifteen numbers in a sector that have had one or less hits, which twelve numbers do you bet on? The middle twelve of the group?

Oh, and it could take several hours until twenty-five spins with a twelve number sector with one or less hits shows up. Just so people know not to expect to be able to place bets (or a virtual one) after their first twenty-five spins of tracking. Might take longer than first anticipated.

Advantage.Player

I always choose the middle lot of 12 and we don't wait for a sector to hit once or less for 25 spins... we chart the numbers for 25 spins then we find a sector with the minimum amount of hits (in our case 0 to 3 or even 4 if you want to risk it). Yesterday i found 5 as the least amount of hits but it was a risk and i played and cameout with a good profit still.

Also there was a similar system i read about recently that stated you watch the wheel and the outcomes for a number of spins and when a groups of 12 (or 24? not sure) doesn't hit for something like 9 spins you bet on it (with a progression).

GUTCH

AP

Have a look at this. I have used numbers I received from Lanky once in the past. If I am correct thwere is a fifteen-number sector with five landings. Not ideal I know. Now seeing as you can't find twelve numbers in the middle I chose to bet on thirteen.

The sector is numbers 31,9,22,18,29,7,28,12,35,3,26,0,32

Numbers betting on are 0,3,7,9,12,18,22,26,28,29,31,32,35

Please see this...

Spin No      No.            
1      6                       
2      3            
3      10                       
4      16            
5      25            
6      17                       
7      28                       
8      34            
9      20                       
10      14            
11      24                       
12      24                       
13      17                       
14      5            
15      2                       
16      20                       
17      19            
18      28                       
19      27            
20      27            
21      15                       
22      0                 
23      6                       
24      9       Win /       Running
25      5       Loss       ToTal
26      1      -$130.00       -$130.00
27      28                  $220.00        $90.00
28      17                 -$130.00       -$40.00
29      35                  $220.00        $180.00
30      0            $220.00        $400.00
31      35                  $220.00        $620.00
32      16      -$130.00        $490.00
33      24                 -$130.00        $360.00
34      31                  $220.00        $580.00
35      15                 -$130.00        $450.00
36      27      -$130.00        $320.00
37      15                 -$130.00        $190.00
38      15                 -$130.00        $60.00
39      36      -$130.00       -$70.00
40      16      -$130.00       -$200.00
41      20                 -$130.00       -$330.00
42      3       $220.00       -$110.00
43      17                 -$130.00       -$240.00
44      20                 -$130.00       -$370.00
45      27      -$130.00       -$500.00
46      19      -$130.00       -$630.00
47      0            $220.00       -$410.00
48      29                  $220.00       -$190.00
49      14      -$130.00       -$320.00
50      19      -$130.00       -$450.00
           -$450.00       

As you can see, spin number 34 was the best time to stop. yet this does not fall within your guidelines. How would you have played this?

Oh, and isn't it safer to just track until you have a twelve number sector with one or less hits?

Advantage.Player

From what i can see from that table is that you played from spins 24 to 50 making that 26 spins of playing.

My system works on the fist 25 spins are charting; the NEXT 50 (so from spins 26 to 76) spins are playing. That looked like a game where your profit was going to peak at around your 35 - 50th spins AFTER the charting (as it turn out with most games). So if you can continue playing (if you still have the numbers please do so and report back).

You can chart until you have a 1 hit or less sector but then you would have to chart for 25 and if no decent sectors are there to be played you would have to add one more mark to the number that was hit on your picture of the wheel then remove the very first mark you added and so on for every other out come. This is possible but i prefer to chart for 25 and use the best sector (least hit sector) on the wheel. And then to "guide" me through this is use the rule that for 12 numbers i need around zero to a max of 4 hits to be eligible to play.

Advantage.Player

I'm in the midst of a game now @ Dublin bet - it was a bit spontaneous.

I saw that this sector was deprived of hits so i bet on it - a few spins into it now and im making money.

Ill report back when im done.

Ill try to ride this sector right out and see just how far i can go and still make money.

Advantage.Player

Amazingly (sarcasm) the game was poor with only a couple hundred profit - goes to show charting help i guess

bobco

Hi AP,
Do you use virtual bet until hit and then start betting or start bet directly on spin 26?

cps10

Remember folks, there are 37 12-number sectors on each Single Zero wheel - 38 on a Double Zero wheel. With the right tracking chart, you can see which sectors have hit only once or less within a given 25-spin sequence. At this time, you could either flat bet, or use a progression for a nice hit-and-run approach. That seems to work very well too.

MattyMattz

Hey cps,

I understand where your coming from, but it  can still take awhile (sometimes a long while) for this method to qualify, although when it does, it's been working very nicely for me.   [smiley=beer.gif]


MattyMattz

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